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September 2007 Archives

September 16, 2007

Tech Toy of the Month: Nintendo Wii, Part I

wii_console.jpgFor those of you familiar with the Nintendo Wii, you may be wondering why I'm writing about it now, nearly a year after it was released. One reason is that there are still many people not familiar with the Wii. Even today, obtaining a Wii is pretty difficult. Most stores sell out of them nearly as soon as they get them in. So even people who are interested in a Wii have not had the opportunity to use one. Even after a year, the Wii is still very much a sought-after tech toy, with more and more people hearing about it for the first time. Since I finally got my hands on one (thanks Danelle!), I will write about my experiences with the WIi. However, the Wii has so many interesting features, that I need to write two articles. In my next article I will cover the Wii's Virtual Console (for us old-school gamers), the Wii's Internet connectivity, and some other features. In this article, however, I will finally answer the question everyone wants to know, can playing a video game make you sweat?

For those not very familiar with the Nintendo Wii, I'll give a quick summary. For more details, please visit http://www.nintendo.com/channel/wii and http://www.wii.com. The Nintendo Wii is a "next-generation" home video game console, roughly in the same generation as the Sony Playstation 3 and Microsoft XBox 360. However, the main difference between the Wii and other game consoles is in the way players interact with the games. Where Sony and Microsoft's new systems are basically souped-up versions of their last systems, using pretty much the same type of handheld controllers as before, Nintendo decided to create an innovative control system. Simply speaking, the Nintendo controllers are wireless and motion sensitive. Players can control games with physical motion as well as by pressing buttons. As an example, instead of playing video game tennis by sitting on a couch and pushing buttons on a controller, you actually need to stand up and swing the controller like a tennis racket, both forehand and backhand. Swing slowly for a soft lob. Swing harder for a more powerful shot.

As expected, at least for the few games my family and I have played, this method of playing video games is quite intuitive. My girls, ages 3 and 5, are very comfortable playing the Wii games and have had a lot of fun. It literally did not take them more than a half hour to grasp the concepts of how to control the games. The first couple of nights we had the Wii, they played so much they were actually hot and a little sweaty when they were done! One unexpected side-effect of playing sport-type games on the Wii is that my girls have actually expressed some interest in the real-life sports, such as baseball.

One small word of warning. Please be careful when letting young kids play the Wii. There they will smack each other with the controllers if they are not careful! Just keep an eye on them and don't let them wander too close to each other. Also, make sure they wear the wrist straps provided with the controllers. Already, my girls have occasionally lost their grips on the controllers during frenzied moments of gameplay and if not for the wrist straps, the controller could have hit someone or broken something (like the TV!).

In playing the boxing game on the Wii, which requires the use of a controller in each hand, I can definitely say that you do get quite a workout. While the physical motions required for the different types of punches don't quite emulate real-life (probably only an issue for someone like me who has studied martial arts), the action of throwing hundreds of punches and moving my body around to avoid virtual punches did make me work up a sweat. I'm in pretty good shape, but I actually had some slight soreness the day after a 45-minute boxing "workout" on the Wii!

While the sport-type games for the Wii will probably require the most physical action out of a player, I can see that other games might also require significant work out of a player. For example, while I've not played the "Zelda" game for Wii yet, the character in the game uses a sword and shield, which requires the player to swing one controller like a sword and use the other like a shield. I can imagine that after fighting enough bad guys, players could burn a few calories!

The real significance of the Wii is that with its popularity, it is triggering a revolution* in the video game world. Remember, as advanced as the Wii's control system seems today, it is only the first generation in what will undoubtedly be many future advancements in physical game control. I can foresee that in the not too distant future, playing video games will no longer be considered a "couch-potato" activity. Future generations will wonder how we ever had any fun playing video games using only our thumbs and fingers! And it will be very likely that the future development of physical control systems will have significance in things other than video games.

* The Wii's "code-name" during its development was "Revolution". Do you think Nintendo knew they were on to something big?

If you have any ideas for future Tech Toys, please let me know!

Q: What is the difference between a PDA, smartphone, BlackBerry, and an iPhone?

Tech Q & A
- Submitted by Andy Bridgeman of The Bridgeman Agency

A: Sometimes, there is no real difference! Other times, the features can make all the difference! It just depends on a person's point of view and what features they are looking for.

A PDA (Personal Digital Assistant) basically performs 2 main functions - organizing your contacts and calendar. They can also keep notes and do other functions, and can be expanded with third party software. The two most popular types of PDAs run the Palm OS and Windows Mobile OS. Some PDAs also have wireless networking available, so they can do things like browse the web or check e-mail.

A smartphone is basically a PDA combined with a cellular phone. Obviously, a smartphone can do all the functions of a PDA and a cell phone. Additionally, the combination of the two types of devices offers some advantages, such as being able to look up a contact and dial them directly, without needing to manually punch in their phone number. Another advantage is being able to use the cellular provider's wireless data network to use the Internet from anywhere they have coverage. Popular types of smartphones include the Treo and various Windows Mobile-based devices.

A Blackberry is a specific brand of smartphone that gained popularity in the late 90's early 2000's. What set the BlackBerry apart at the time (and is still somewhat true today) was its ability to do real-time remote e-mail. Users could have their e-mail delivered to their handheld device and send immediate replies. While today the BlackBerry brand devices are much more full-featured PDAs, when they first came out, they were primarily only e-mail devices with only rudimentary PDA functions and no phone functions at all. In fact, they looked like large pagers, nothing at all like a phone or PDA of today. Over time, the BlackBerry brand expanded to include cellular phone functions and are now pretty similar to Palm OS and Windows Mobile smartphones.

The iPhone is a new breed of smartphone. The main differences between the iPhone and other smart phones are the "desktop-like" Internet functions, as well as the touchscreen interface. For more info about the iPhone, you can read my previous articles about the iPhone (part I, part II).

The 2 questions most people have are, "should I get a PDA or smartphone", followed by, "which one should I get?" In my opinion, if you spend a lot of time with both a cell phone and PDA, then a smartphone is probably a good idea. I personally think the Palm OS is simpler and easier to use than the Windows Mobile OS, so keep that in consideration when choosing between the two types of devices. As far as choosing a BlackBerry, their big advantage is the ability to do real-time e-mail. However, the real-time e-mail feature doesn't necessarily work with all e-mail systems. You will need to check with your cellular provider and your e-mail system administrator (or ISP) to verify if the BlackBerry will be able to provide you with real-time e-mail. Other smartphones now have the ability to do real-time e-mail as well now, the same caveats apply as the BlackBerry. The smart thing to do is to try to test the different types of devices yourself before making a purchase to see if any of them are a better fit for you.

E-mail me your technology questions and have them answered in a future issue!

$100 Credit for Early iPhone Owners

iPhoneApple is offering a $100 credit to iPhone owners who purchased their iPhone before August 22nd. For more information, visit http://www.apple.com/iphone/storecredit/

Digital Photo 101

Marcel BrownOne of the more common topics I get questions about is digital photography. Beginning with the purchase of a camera, I often get asked how many megapixels should their camera have. I also see many people confused about card readers. Finally, the biggest problems usually revolve around the organization and editing of their photos. In an attempt to help everyone avoid trouble, here are my tips to simplify digital photography.

1. When purchasing a digital camera, more megapixels is not always better. 4 megapixels will produce nice 4x6 and 5x7 prints. 5 megapixels will produce good quality 8x10 prints. Unless you plan on making larger prints, more megapixels simply waste space on your memory cards. This means your memory cards will hold fewer photos, requiring you to purchase larger memory cards. In addition, more megapixels usually means a more expensive camera.

2. Purchase and use a card reader. It is generally much easier to transfer photos from your digital camera by taking out the memory card and putting it in a card reader. This avoids the hassle of making sure your camera is charged and in the right mode. There are many inexpensive card readers available that can read a wide variety of memory cards. Just make sure the card reader you choose works with the memory card your camera uses.

3. Don't even think of installing the software that comes with your digital camera. Most of the software that comes with digital cameras are bloated, inefficient, and unnecessary. If you have a Mac, it already comes with iPhoto. It will easily import your photos from your card reader with no additional software. If you have Windows, download the free program Picasa (http://picasa.google.com/). Picasa is small, efficient, and easy to use. And again, by using a card reader, Picasa will import your photos regardless of what kind of camera you have. Both iPhoto and Picasa make organizing and editing your photos very easy. They also make the process of e-mailing your photos simple since they can automatically reduce your photos and send them to your e-mail software.

If you follow my three tips, working with digital photos will become a whole lot easier for you.

Contact Marcel if you have questions about digital photography or other digital media technologies.

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About September 2007

This page contains all entries posted to Technology Bytes in September 2007. They are listed from oldest to newest.

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